Marta Nael & Pablo Carpio
Will be with us on NonStop Visual Development Seminar. The program will be soon updated, stay tuned.
Marta Nael will be imparting a special masterclass session!
Here’s some info on Marta: «From a very young age, I knew what I wanted to become as a grown-up. So my love for art started at a very early age. I have a love for all artistic disciplines but after completing a Fine Arts degree I started to learn digital art, matte painting and concept art, something which has enabled me to embark in a variety of projects from book and music album covers, to concept art for videogames, and marketing illustrations amongst many others, with clients such as Blizzard and Deep Silver.
«My style could be described as a game of light and color, which gives way to colorful and painterly illustrations, whether they are characters, environments or concept art.
I got my first commissions in 2010 when I was finishing my Fine Arts degree and a year later I won ImagineFX Rising Stars award, and also Expomanga’s Best Spanish Illustrator.
I’ve done tutorials for magazines such as Advanced Photoshop or ImagineFX and given many workshops in Spain, while also attending several Comic and Manga Cons in this country.
My work has appeared in many artbooks such as Digital Art Masters (3dtotal), Exotique (Ballistic), Sketching from the imagination (3dtotal) or Prime books (3dtotal). In the last 7 years I’ve published four artbooks with Spanish publisher Ediciones Babylon, two of them mainly digital, and the other two featuring only traditional media.»
Pablo Carpio will be with us this year.
Saturday 18th in the morning, Pablo will give us a nice and compact Class about his carrier.
As a freelance artist with experience in film and game companies such as Pixar, Marvel Studios, MPC, Riot Games, Ubisoft Montreal, Insomniac Games, Tencent Games, and Axis Animation. Constantly looking for opportunities.
Pablo Carpio has been working as a concept artist at Industrial Light and Magic since February 2019. In the past, he has worked as a concept artist for Pixar Animation Studios, Marvel Studios, MPC, and Ubisoft. He’s also been an instructor at the Computer Graphics Master Academy since July 2017.