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VISUAL DEVELOPMENT SEMINAR | 16-17-18 MAY 2019 | BARCELONA

SPEAKERS

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About

PROGRAM (To Be Confirmed / Coming Soon)

THURSDAY / Day 16th / May



10:00 
          To be Confirmed  (coming soon)

 



12:00          
Coffee Break 

 



12:15          
To be Confirmed  (coming soon)

 



14:15           
Break

 



15:45          
To be Confirmed  (coming soon)

 



18:00          
To be Confirmed  (coming soon)

 



19:00          
Networking 

 



20:30          
End

 



21:30          
To be Confirmed  (coming soon)

 


FRIDAY / Day 17th / May



10:00 
          To be Confirmed  (coming soon)

 



12:00          
Coffee Break 

 



12:15          
To be Confirmed  (coming soon)

 



14:15           
Break

 



15:45          
To be Confirmed  (coming soon)

 



18:00          
To be Confirmed  (coming soon)

 



19:00          
Networking 

 



20:30          
End

 



21:30          
To be Confirmed  (coming soon)

 


SATURDAY / Day 18th / May



10:00 
          To be Confirmed  (coming soon)

 



12:00          
Coffee Break 

 



12:15          
To be Confirmed  (coming soon)

 



14:15           
Break

 



15:45          
To be Confirmed  (coming soon)

 



18:00          
To be Confirmed  (coming soon)

 



19:00          
Networking 

 



20:30          
End

 



21:30          
To be Confirmed  (coming soon)

 


About
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THE VENUE

Movistar Center Barcelona

Movistar Center Barcelona

Carrer de Fontanella, 2,
08002 Barcelona
Spain

Contact Info

Contact Info

info@nonstopbarcelona.com
+34 636 36 30 54

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Services

ABOUT THE SEMINAR

From the Art NonStop Drawing and Movement Association, a non-profit organization dedicated for the investigation of drawing, movement and the audiovisual relationship with young creators, we bring forward different activities throughout the year such as workshops, conferences, and two major events: the International Animation Film Festival and the NonStop Concept Art, Visual Development Seminar.

The event is supported by l’Ajuntament de Barcelona, Generalitat of Catalunya, local schools and institutions like the Escola Joso and the Barcelona Library network, among other companies as Wacom and Sakura.

A series of master classes dictated by international artists who work in the entertainment industry (film, television and video games), working mainly for the North American market and also expanding all around the world.

They work for companies and projects as varied as ILM, Sony, Disney, Ubisoft, Warner Bros, 20 Century Fox, Universal, Blizzard (World of Warcraft), MPC, Microsoft, Star Wars, Sesame Street, Marcel, DC Comics and many more.

Master Classes

Master Classes

Lectures of 2 hours by guest artists from Europe, USA and Spain, where the guests teach us their working methods, tricks and, above all, a lot of inspiration for new talents.

Portfolios Review

Portfolios Review

Both the Guests and other Special Attendees to the event spend 2 hours each day to review the portfolios of the attendees. In this session they give personalized advice to each young artist, motivating them to keep moving forward with their strengths and to improve their weaknesses.

Digital Art competition

Digital Art competition

Throughout the three days in parallel, a contest with the drawings that the attendees are doing in the Wacom tablets and with the tools available in the networking space is being developed. At the end of the event two of the artists are awarded with materials from Wacom and Sakura.

Stations (stands)

Stations (stands)

“Experience space” for test with digital tools and software from different sponsors as Wacom Tablets, software and physical materials of art from Sakura, as well as VR stations to test with digital virtual painting.

Services
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POSTER ARTIST

foto_pablo_carpio

Pablo Carpio

Concept Artist

Pablo Carpio is a Spanish concept artist living in Madrid.

He ended his bachelor degree in Fine Arts in 2015; in the last four years, he has been working for film and game companies such as Pixar, MPC, Riot Games, Ubisoft, Insomniac, Axis Studios, Tencent Games and others, including Marvel Studios, where he worked as part of the core Visual Development team of Captain Marvel.

His main skills go from cinematographic lighting and composition to vehicle and environment design.

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COME AND JOIN US!

The annual CONCEPT ART meeting at your fingertips. This is the party for everyone’s to strengthen our passion. We are waiting for you!

SPONSORS